Institute of Information Technology, Lodz University of Technology
Poland
Institute of Information Technology, Lodz University of Technology
Poland
Institute of Information Technology, Lodz University of Technology
Poland
Institute of Information Technology, Lodz University of Technology
Poland
Institute of Information Technology, Lodz University of Technology
Poland
European Humanities University
Lithuania
University of Gdansk
Poland
Independent Researcher, 57 Happy Skeletons
Slovakia
University of Warsaw
Poland
University of Warsaw
Poland
Silesian University of Technology
Poland
Silesian University of Technology
Poland
Władysław Strzemiński Academy of Fine Arts in Łódź,
Poland
Władysław Strzemiński Academy of Fine Arts in Łódź,
Poland
Metropolia University of Applied Sciences,
Finland
Tallinn University
Estonia
Metropolia University of Applied Sciences,
Finland
Tallinn University,
Estonia
ISPGAYA,
Portugal
Metropolia University of Applied Sciences,
Finland
Tallinn University,
Estonia
1. **Applying Behavior Trees and Utility-Based AI to Enemy Decision-Making in a Turn-Based Tactical Game**
Żaneta Żurańska, Mateusz Lipiński, Damian Jasek, Konrad Kuberski, Igor Skwarczyński, Jakub Bukowski
*Institute of Information Technology, Lodz University of Technology*
2. **Board Game Recommender System Considering Group Preferences**
Paulina Szczepaniak, Rafał Woźniak, Dariusz Puchała
*Institute of Information Technology, Lodz University of Technology*
3. **CityVote — System zgłaszania, weryfikacji i oceny miast dla Traffic Index**
Mikołaj Pawłoś, Jędrzej Bartoszewski, Aleksander Gencel, Rafał Kwaśniewski, Michał Domagała, Kacper Maziarz; dr inż. Mateusz Smoliński, mgr inż. Anna Nowak
*Institute of Information Technology, Lodz University of Technology; TomTom*
4. **Clustered Shading in Bimberman**
Weronika Kowalkowska, Michał Muszyński, Jakub Niekraszewicz, Bartosz Nowak, Kacper Patała, Aleksandra Szczepocka
*Institute of Information Technology, Lodz University of Technology*
5. **Comparison of CPU and GPU Particles Computing**
Hanna Sauchuk, Malwina Wodnicka, Tymon Smykowski, Piotr Gortyński, Denys Puha, Szymon Graczyk
*Institute of Information Technology, Lodz University of Technology*
6. **Flow-Field Guided Boids for Rat Swarm Navigation in Enclosed Game Environments**
Jan Banaszkiewicz, Krzysztof Boss, Lech Czochra, Mateusz Ignaczak, Jakub Kopaniewski, Jakub Kostrzewa
*Institute of Information Technology, Lodz University of Technology*
7. **Generating a Navigation Mesh for Procedurally Generated Environment**
Bartosz Szajerman, Jakub Karwalski, Piotr Gutkowski, Mateusz Syska, Aleksandra Maliszewska, Arkadiusz Owczarek
*Institute of Information Technology, Lodz University of Technology*
8. **Goost — Spersonalizowany catering dietetyczny**
Maciej Walczak, Mikita Karabeika, Nastassia Herman, Adam Jędrzejek, Vladyslav Shpyhariev; dr inż. Michał Karbowańczyk
*Institute of Information Technology, Lodz University of Technology*
9. **Hybrid Navigation Mesh Generation Yielding Smooth Paths over a Grid-Based Map**
Patryk Anuszczyk, Mikołaj Glonkowski
*Institute of Information Technology, Lodz University of Technology*
10. **Procedural Environment Texturing in “Delivered from Steel” by Broken Code Studio**
Jan Pawłowski, Emil Franczak, Bartosz Gad, Adam Cieślak, Damian Bednarczyk, Wojciech Bratkowski
*Institute of Information Technology, Lodz University of Technology*
11. **Representation of Modifiable Geometry in a Blacksmith Game: Cross-Section Rings vs. Voxels**
Mateusz Urbaniak, Igor Kuna, Jakub Lesiński, Jakub Grala, Kacper Kinasiewicz, Aleksandra Placek
*Institute of Information Technology, Lodz University of Technology*
12. **Stability and Content Consistency Management in LLM-Based PCG Systems Using the LLM-As-A-Judge Technique**
Amelia Garnys, Klaudia Adamek, Emilia Szczerba, Adrian Matczak, Aleksandra Jakóbik, Oskar Konecki
*Institute of Information Technology, Lodz University of Technology*
13. **System wizualizacji dźwięku za pomocą elementów otoczenia w grze “Out of Tune”**
Robert Dzierzbicki, Jakub Gawrysiak, Dawid Gradowski, Igor Ogórek, Agata Bagińska, Julia Dobroszek
*Institute of Information Technology, Lodz University of Technology*
14. **Techniki optymalizacji renderowania świata złożonego z voxeli**
Dawid Ciesielski, Magdalena Długosz, Anton Prykhodzka, Artur Szymański, Przemysław Walczak, Adam Ziółkowski
*Institute of Information Technology, Lodz University of Technology*
15. **Uczelniany system antyplagiatowy**
Danylo Dobrianskyi, Mateusz Chodulski, Remigiusz Bartczak, Jan Kozłowski, Karol Dawid, Paweł Rajnert; dr inż. Marcin Kwapisz
*Institute of Information Technology, Lodz University of Technology*