CGI 2016

Inaugural Edition Held on 1 July 2016 at the Art Incubator of the Art Factory in Łódź, co-organized by Łódź University of Technology and the University of Łódź, centred around the GameInn sector programme announced by the National Centre for Research and Development (NCBiR).

CGI 2017

Held on 30 June 2017 at the Art Incubator in Łódź. The conference was associated with the ZTGK competition for the first time.

CGI 2018

Jubilee Edition Co-organized with EC1 Łódź – City of Culture. Accompanied by the TEWI conference, a Machine Learning Challenge hackathon, and an IoT competition.

CGI & TEWI 2019/2021

Post-conference publications from both editions collected in a joint monograph, reflecting the close collaboration between CGI and the TEWI conference.

CGI 2024

The 9th edition of CGI brought together researchers, educators, and industry professionals around the theme of education and research in game development. Post-conference proceedings were published as a monograph by Łódź University of Technology Press.

CGI 2025

The 10th edition continued the tradition of bringing together academics, researchers, and game industry professionals to exchange knowledge on game development education and research. A particular highlight was the international dimension of the programme — speakers and presenters from 5 foreign universities joined the conference, reflecting the growing reach and recognition of CGI beyond Poland. As in previous years, the conference was held alongside the ZTGK competition finals, offering participants direct contact with leading studios and an opportunity to build interdisciplinary research networks.